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Choose an instant-win game by four things: the floor space you have, how quickly people need to move through, how many staff you can put on it, and what you need to capture from each player. A prize wheel suits busy sites where plays must be fast and the crowd can watch. A mystery prize box builds suspense around one big reveal. A target game or a beat-the-clock enclosure adds a challenge and holds people longer. Where chance has any part in deciding the winner, treat the game as a trade promotion and check the rules before launch.
An instant-win game tells the player on the spot whether they have won, rather than at a draw days later. These are the formats that appear across our work for brand activations, trade shows and in-store promotions.

| Format | Footprint | Time per play | Staff | How the winner is decided | Best for |
|---|---|---|---|---|---|
| Floor-standing prize wheel | Small: one wheel plus queue space | Short | Host on the spin, second person on data and prizes | Chance (segment) | High-traffic sites, quick capture |
| Counter-top prize wheel | A table or counter | Short | One or two | Chance (segment) | Sampling tables, retail counters |
| Mystery prize box or crate | Floor-standing, with a header sign | Short | One to manage the reveal and stock | Usually chance | Seasonal campaigns, a single hero prize |
| Target or toss game | Throwing distance in front of the board | Short | One to reset and run the line | Aim, with some luck | Events and in-store activations |
| Beat-the-clock enclosure | The largest: its own floor area | Medium | One host and a timekeeper | Performance against the clock | Sponsorships, hero activations |
| Claw machine | One cabinet | Short | One to manage the line and prizes | Skill and chance | Trade shows, consumer events |
The fastest formats are the ones where the outcome is decided in a single action. The longer the play, the more people stop to watch, but the fewer play per hour.
Start with the space the organiser or centre has given you, then allow for the queue as well as the game.
Speed matters most where traffic is heavy and dwell time is short, such as a shopping centre concourse or an exhibition aisle.
Whatever the format, two habits keep a line moving: take details first and play second, and allow one play per person per visit, set out in the rules and applied to everyone.

Every format needs someone in charge of the prizes, and most need a second person so the host can keep drawing people in.
If you would rather not run a chance game at all, a branded entry box or a raffle barrel for a timed draw does the job with fewer staff. See our competitions and prize promotions range.
An instant-win game is usually a trade for details: a play in return for a name, an email or a qualifying answer. Decide what you need before the game is designed, and keep it short so the line keeps moving. If you want likely buyers rather than prize hunters, ask a qualifying question before the play; our guide to trade show prizes that attract buyers, not prize hunters covers prize choice and qualifying.
If your organisation is covered by the Privacy Act, Australian Privacy Principle 5 applies. The Office of the Australian Information Commissioner says an organisation that collects personal information must take reasonable steps to notify the person of certain matters, including the purposes of collection, and that this must happen "before, or at the time it collects personal information", or as soon as practicable afterwards if that isn't practicable. In practice, put a short collection notice on the entry screen or form, and have your privacy team approve it before the activation.
Adding a challenge doesn't necessarily take a game outside the trade promotion rules. What the regulators' own pages said when we checked on 4 October 2026:
So a claw machine, a target game or a timed challenge with a prize at the end can still be a trade promotion. The rules differ in each state and territory, so check with the regulator in each one where entrants live; our spin to win guide sets out what more of them say. Your promotions or legal team should own the terms and conditions; we build the game to suit them.
We sell prize wheels; we don't hire them. The boxes, crates, target boards and game enclosures in our gallery were each branded for a specific campaign, so ask us about one like them. Our interactive games are designed to your brief: we agree the structure, the graphics and how the game is played with you. For longer-format games such as leaderboards and touchscreen quizzes, see our guide to gamification at trade shows.
Send us your activation date, the space you have and the prize list through the enquiry form on any game or prize wheel page, or call 1300 240 250, and we'll recommend the format that suits your crowd and your team.
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